Product Description
Based on the same elements that made the movie so enjoyable--fear, suspense, and the possibility that your teammate may have just been infected--The Thing lets players slowly creep into the action with the help of several non-player characters who can be controlled and used to protect and aid you and your team. Using a core team of engineers, medics, and soldiers, you must manage and control their level of trust in, and fear of, you. They react to your actions, and might betray you, if they think you might be the Thing. Conversely, you must constantly monitor which one of them might be infected, and dispose of them. They must trust you, but if they fear you, actions as drastic as coercion might be necessary.
Based on the same elements that made the movie so enjoyable--fear, suspense, and the possibility that your teammate may have just been infected--The Thing lets players slowly creep into the action with the help of several non-player characters who can be controlled and used to protect and aid you and your team. Using a core team of engineers, medics, and soldiers, you must manage and control their level of trust in, and fear of, you. They react to your actions, and might betray you, if they think you might be the Thing. Conversely, you must constantly monitor which one of them might be infected, and dispose of them. They must trust you, but if they fear you, actions as drastic as coercion might be necessary.
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