December  13, 2000 - Fans of the King of Fighters  games breathed a sigh of relief when Agetec took it upon themselves to  publish King of Fighters '99 Evolution for the US Dreamcast. The fact  that it took this long to get a publisher for a fun 2D fighting game  with gameplay depth states something that we've been trying to ignore -  2D games are becoming an extinct video game species. Oh sure, Capcom and  SNK are two of the main proponents that have supported 2D animation,  but even they have dabbled heavily into the 3D fighting market, and not  with quite the success of their legendary 2D games. Of course, 3D  visuals are more attractive to the new generation of gamers than  hand-drawn quality animation and that partly explains why both Capcom  and SNK are making more and more 3D fighting games. And with SNK, it's  not that great of an idea; with the shakeup in the company structure and  a history of making mediocre 3D fighting games (i.e. Samurai Shodown  64, eek!), SNK's 3D abilities are average at best. So, I leave the  question to you readers: how important are 2D games to you? For me, I  consider it a blessing whenever I get a chance to play a solid 2D  fighting game. And even though it has flaws here and there, I definitely  would go out and get King of Fighters' 99 Evolution, not only because  it's a fun fighting game, but to keep 2D alive and maybe get even a few  more SNK 2D fighters.
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